VTK  9.3.0
vtkOpenXRRenderWindowInteractor.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
22#ifndef vtkOpenXRRenderWindowInteractor_h
23#define vtkOpenXRRenderWindowInteractor_h
24
25#include "vtkRenderingOpenXRModule.h" // For export macro
27
28#include "vtkEventData.h" // for ivar
29#include "vtkOpenXRManager.h" //for types
30
31#include <functional> // for std::function
32#include <map> // for std::map
33
35
36VTK_ABI_NAMESPACE_BEGIN
37class VTKRENDERINGOPENXR_EXPORT vtkOpenXRRenderWindowInteractor : public vtkVRRenderWindowInteractor
38{
39public:
42
46 void Initialize() override;
47
48 void DoOneEvent(vtkVRRenderWindow* renWin, vtkRenderer* ren) override;
49
55 XrPosef* GetHandPose(uint32_t hand);
56
58
62 void AddAction(const std::string& path, const vtkCommand::EventIds&);
63 void AddAction(const std::string& path, const std::function<void(vtkEventData*)>&);
65 // add an event action
66
67 void ConvertOpenXRPoseToWorldCoordinates(const XrPosef& xrPose,
68 double pos[3], // Output world position
69 double wxyz[4], // Output world orientation quaternion
70 double ppos[3], // Output physical position
71 double wdir[3]); // Output world view direction (-Z)
72
78 bool ApplyVibration(const std::string& actionName, int hand, float amplitude = 0.5f,
79 float duration = 25000000.0f, float frequency = XR_FREQUENCY_UNSPECIFIED);
80
81protected:
88
90 void PrintSelf(ostream& os, vtkIndent indent) override;
91
96
102
103 struct ActionData;
104
105 XrActionType GetActionTypeFromString(const std::string& type);
106 bool LoadActions(const std::string& actionFilename);
107 bool LoadDefaultBinding(const std::string& bindingFilename);
108 ActionData* GetActionDataFromName(const std::string& actionName);
109
110 void HandleAction(const ActionData& actionData, int hand, vtkEventDataDevice3D* ed);
111 void HandleBooleanAction(const ActionData& actionData, int hand, vtkEventDataDevice3D* ed);
112 void HandlePoseAction(const ActionData& actionData, int hand, vtkEventDataDevice3D* ed);
113 void HandleVector2fAction(const ActionData& actionData, int hand, vtkEventDataDevice3D* ed);
114 void ApplyAction(const ActionData& actionData, vtkEventDataDevice3D* ed);
115
117 {
118 std::string Name;
119
121
122 // This structure is defined in vtkOpenXRManager
123 // And hold OpenXR related data
124 Action_t ActionStruct{ XR_NULL_HANDLE };
125
127 std::function<void(vtkEventData*)> Function;
128 bool UseFunction = false;
129 };
130
131 using MapAction = std::map<std::string, ActionData*>;
133
135
136private:
138 void operator=(const vtkOpenXRRenderWindowInteractor&) = delete;
139};
140
141VTK_ABI_NAMESPACE_END
142#endif
143// VTK-HeaderTest-Exclude: vtkOpenXRRenderWindowInteractor.h
a simple class to control print indentation
Definition vtkIndent.h:38
Allocate and hold a VTK object.
Definition vtkNew.h:60
implements OpenXR specific functions required by vtkRenderWindowInteractor.
void HandlePoseAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
void ProcessXrEvents()
Process OpenXR specific events.
void DoOneEvent(vtkVRRenderWindow *renWin, vtkRenderer *ren) override
Implements the event loop.
void AddAction(const std::string &path, const std::function< void(vtkEventData *)> &)
Assign an event or std::function to an event path.
bool ApplyVibration(const std::string &actionName, int hand, float amplitude=0.5f, float duration=25000000.0f, float frequency=XR_FREQUENCY_UNSPECIFIED)
Apply haptic vibration using the provided action action to emit vibration on hand to emit on amplitud...
void AddAction(const std::string &path, const vtkCommand::EventIds &)
Assign an event or std::function to an event path.
ActionData * GetActionDataFromName(const std::string &actionName)
bool LoadDefaultBinding(const std::string &bindingFilename)
XrActionType GetActionTypeFromString(const std::string &type)
void ApplyAction(const ActionData &actionData, vtkEventDataDevice3D *ed)
void PollXrActions()
Update the action states using the OpenXRManager and handle all actions.
std::map< std::string, ActionData * > MapAction
void HandleBooleanAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ConvertOpenXRPoseToWorldCoordinates(const XrPosef &xrPose, double pos[3], double wxyz[4], double ppos[3], double wdir[3])
void HandleAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
XrPosef * GetHandPose(uint32_t hand)
Return the XrPosef for the action named "handpose" and the hand hand or return nullptr if "handpose" ...
static vtkOpenXRRenderWindowInteractor * New()
void Initialize() override
Initialize the event handler.
bool LoadActions(const std::string &actionFilename)
vtkOpenXRRenderWindowInteractor()
Create and set the openxr style on this Set ActionManifestFileName to vtk_openxr_actions....
void HandleVector2fAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
abstract specification for renderers
Definition vtkRenderer.h:68
Implements VR specific functions required by vtkRenderWindowInteractor.
VR rendering window.
vtkEventDataDeviceInput
vtkOpenXRManager::Action_t Action_t