75#ifndef vtkPlaneWidget_h
76#define vtkPlaneWidget_h
78#include "vtkInteractionWidgetsModule.h"
81VTK_ABI_NAMESPACE_BEGIN
96#define VTK_PLANE_OFF 0
97#define VTK_PLANE_OUTLINE 1
98#define VTK_PLANE_WIREFRAME 2
99#define VTK_PLANE_SURFACE 3
101#define VTK_PLANE_ZERO_THRESHOLD (std::numeric_limits<double>::min() * 1000)
122 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
143 void GetOrigin(
double xyz[3]);
150 void SetPoint1(
double x,
double y,
double z);
151 void SetPoint1(
double x[3]);
153 void GetPoint1(
double xyz[3]);
160 void SetPoint2(
double x,
double y,
double z);
161 void SetPoint2(
double x[3]);
163 void GetPoint2(
double xyz[3]);
170 void SetCenter(
double x,
double y,
double z);
171 void SetCenter(
double x[3]);
173 void GetCenter(
double xyz[3]);
180 void SetNormal(
double x,
double y,
double z);
181 void SetNormal(
double x[3]);
183 void GetNormal(
double xyz[3]);
196 vtkGetMacro(Representation,
int);
294 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
366 void Rotate(
int X,
int Y,
double* p1,
double* p2,
double* vpn);
367 void Spin(
double* p1,
double* p2);
368 void Scale(
double* p1,
double* p2,
int X,
int Y);
370 void Push(
double* p1,
double* p2);
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
create a line defined by two end points
abstract base class for most VTK objects
create an array of quadrilaterals located in a plane
perform various plane computations
represent and manipulate 3D points
Superclass for algorithms that produce only polydata as output.
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
#define VTK_SIZEHINT(...)